n=1: cuerpo original
n=2: transformado por g
n=3: transformado por g y luego
        transformado por f 

a = 1 (slider from -5 to 5)
b = 2 (slider from -5 to 5)
c = 3 (slider from -5 to 5)
O: (0, 0, 0)
A: (a, 0, 0)
B: (0, b, 0)
C: (a, b, 0)
D: (0, 0, c)
E: A + D
F: B + D
G: C + D
c1, o, a_1, e, d = Polygon(O, A, E, D)
c2, a_2, c_1, g, e_1 = Polygon(A, C, G, E)
c3, d_1, e_2, g_1, f = Polygon(D, E, G, F)
c4, c_2, b_1, f_1, g_2 = Polygon(C, B, F, G)
c5, b_2, o_1, d_2, f_2 = Polygon(B, O, D, F)
c6, c_3, b_3, o_2, a_3 = Polygon(C, B, O, A)
h = 2.5 (slider from -5 to 5)
k = 3 (slider from -5 to 5)
m = 1.5 (slider from -5 to 5)
TA: ((a * h), 0, 0)
TB: (0, (b * k), 0)
TC: TA + TB
TD: (0, 0, (c * m))
TE: TA + TD
TF: TB + TD
TG: TA + TB + TD
c7, ta, te, i, tc = Polygon(TA, TE, TG, TC)
c8, j, tb, tf, l = Polygon(TC, TB, TF, TG)
c9, td, n_{2}, p, q = Polygon(TD, TE, TG, TF)
c10, r, s, o_3, t = Polygon(TF, TD, O, TB)
c11, o_4, h_1, i_1, j_1 = Polygon(O, TA, TE, TD)
c12, o_5, k_1, l_1, m_1 = Polygon(O, TA, TC, TB)
c13, n_1, p_1, q_1, r_1 = Polygon(TF, TG, TE, TD)
c11' = Rotate(c11, 90°, xAxis)
c7' = Rotate(c7, 90°, xAxis)
c13' = Rotate(c13, 90°, xAxis)
c8' = Rotate(c8, 90°, xAxis)
c7'_{1} = Rotate(c7, 90°, xAxis)
c12' = Rotate(c12, 90°, xAxis)
n = 1 (slider from 1 to 3, step 1)